top of page


Modelling / Texturing

Koilly-fish is a personal creature design work of mine. I tried to figure out how a creature made out of a jellyfish and a koifish could look like.
It was a good practice regarding the workflow in ZBrush, Substance Painter and Maya/V-Ray. I learned how to work with Substance Painter and improved my rendering skills with V-Ray. It also helped me practicing creature design. All in all I learned a lot while working on this project.

I used ZBrush for sculpting, Substance Painter for texturing, Maya and V-Ray for rendering and Photoshop for additional editing.

bottom of page